﻿/*
=============================================================================
Author:魏宝辉通过CodeSmithe生成
CreatedTime:2012-9-13
Description:master三层结构模型层
=============================================================================	
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace FTchina.Models
{
	/// <summary>
	/// 
	/// </summary>
	[Serializable()]
	public class Master
	{
		
		//不带数的构造方法
		public Master()
		{
			
		}
		//带参构造方法
		public Master(int id ,string master_Name ,string master_Password ,string link ,DateTime lasTime ,string lastIP ,string cookiess ,string state ,string power ,string pname ,string nicheng)
		{
			this.id=id;

			this.master_Name=master_Name;

			this.master_Password=master_Password;

			this.link=link;

			this.lasTime=lasTime;

			this.lastIP=lastIP;

			this.cookiess=cookiess;

			this.state=state;

			this.power=power;

			this.pname=pname;

			this.nicheng=nicheng;

		}
		#region Master Filed
		private int id;
		public int Id
		{
		get { return id; }
		set { this.id = value; }
		}
		
		private  string master_Name=String.Empty;
		public string Master_Name
		{
			get { return this.master_Name;}
			set { this.master_Name = value; }
		}

		private  string master_Password=String.Empty;
		public string Master_Password
		{
			get { return this.master_Password;}
			set { this.master_Password = value; }
		}

		private  string link=String.Empty;
		public string Link
		{
			get { return this.link;}
			set { this.link = value; }
		}

		private  DateTime lasTime;
		public DateTime LasTime
		{
			get { return this.lasTime;}
			set { this.lasTime = value; }
		}

		private  string lastIP=String.Empty;
		public string LastIP
		{
			get { return this.lastIP;}
			set { this.lastIP = value; }
		}

		private  string cookiess=String.Empty;
		public string Cookiess
		{
			get { return this.cookiess;}
			set { this.cookiess = value; }
		}

		private  string state=String.Empty;
		public string State
		{
			get { return this.state;}
			set { this.state = value; }
		}

		private  string power=String.Empty;
		public string Power
		{
			get { return this.power;}
			set { this.power = value; }
		}

		private  string pname=String.Empty;
		public string Pname
		{
			get { return this.pname;}
			set { this.pname = value; }
		}

		private  string nicheng=String.Empty;
		public string Nicheng
		{
			get { return this.nicheng;}
			set { this.nicheng = value; }
		}
		#endregion
	}
}

